You never can tell with Necromancers. What seemed like an easy battle against some rookie recruits has Bernie, Sam, and the rest of the Vigil fighting for their lives! Well. Their afterlives, anywa...
It’s a road trip to Sin City, as Leila and her estranged Chachu set off on his missing wife’s trail—and along the way, delve into the secrets of their shared family history. But will their discover...
MINISERIES PREMIERE WHAT IF THE WORLD’S MOST POPULAR SUPERHEROES CAME TO LIFE? Superstar creator STEVE SKROCE (WE STAND ON GUARD, Wolverine, The Matrix) debuts an all-new action-packed series for f...
After Jessica’s successful mission in Eastern Europe, she is approached by someone from the United States government. They have an offer that would allow her to continue the strikes against those s...
Jessica and the Team just broke international law and have come under the scrutiny of several major world powers. One of them, however, has an offer to make. One that might change everything.
In this penultimate chapter of the hit series’ second arc, Rook and the surviving Wardens of Exodus must battle the rogue Warden Arachnid and his overwhelming spider horde. What’s worse, those cree...
Castor and Paul are put to the ultimate test in this explosive final issue! Everything has lead to this. It’s a showdown for the ages on a bloody Easter Sunday, and the very souls of the telepathic...
END OF STORY ARC Hellbent killed Rogue Sun's friend Reggie. Rogue Sun killed Hellbent's father. The grudge match to end all grudge matches is here—with unthinkable consequences for the future of Ro...
Dusty Hayes—are you ready to save the world? When an out-of-control V.E.N.O.M. agent sets fire to New Orleans, can Dusty Hayes and Matt Trakker stop the destruction without the loss of lives?
NEW SERIES THE NEXT PHASE OF THE ENERGON UNIVERSE STARTS HERE! The world is becoming a terrifying place. Matt Trakker needs your help saving it. Enter M.A.S.K. -- a network of specialists recruited...
THE ACTION-PACKED ENERGON UNIVERSE SERIES CONTINUES! Miles Mayhem—are you ready to destroy the world? What secret is Mayhem hiding, even from V.E.N.O.M.? You don’t want to wait for a second printin...
THE ACTION-PACKED ENERGON UNIVERSE SERIES CONTINUES! Miles Mayhem—are you ready to destroy the world? What secret is Mayhem hiding, even from V.E.N.O.M.? You don’t want to wait for a second printin...
Can Lincoln escape the factory without being turned into scrap? Can he catch the mysterious thief who holds the secret to the world beyond the wall before the cops do? Will anyone ever be nice to h...
After the robot cops finally nab him, animatronic ABE gets hauled to the factory for a little “maintenance.” But if he keeps yapping about humans, there ain’t gonna be enough of him left to fix. Th...
History begins small—in a broken home, in lies, in fear, a man pushed to insanity—and grows outward. Once small weeds invade other gardens, and choke every green thing with its thorns. The choices ...
SERIES PREMIERE All is dark. But all is not lost... Rose isn't special. She works in the Factory just like everyone else—a dark, sprawling monolithic structure that runs along the coast and cuts...
THE YOUNGBLOOD FAVORITE GETS HIS OWN SOLO SPINOFF SERIES. The youngest and most dynamic member of the world’s greatest super squad blasts off in his own solo spotlight! When Badrock’s mom is abduct...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '