Vendor: GTS
Product Type : Board Games
How do you win a world war, a game in which the stakes are so high that your nation's survival is at stake? You shall harness your industries to craft new technologies superior to that of the enemy. You shall make alliances with the neutral forces. You shall attempt to soar to the edge of the atmosphere and build the biggest bomb the world has ever seen. You shall never surrender! And in Total Domination, you shall do it all in a mere 90 minutes.
World War II was a diplomatic, military, and industrial "total war". Fought on the land, at sea, and in the air, it required mobilization of every imaginable resource. In Total Domination, a strategic, card-driven, area-control game playable with two players (or by three or four players in two teams), you shall harness your industries to develop new weapons, seek the support of neutral nations, form and fund massive partisan armies to resist hostile occupation, break the enigmatic enemy codes, and plan and execute military operations that will sweep across continents and oceans. Balance these tasks and make this your finest hour!
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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