Vendor: Tuesday Knight Games LLC
Product Type : TTRPG-BOOKS
For 60 years, Star Trek has presented a diverse array of alien species as allies, adversaries, and everything in between. Including this range of aliens isn’t just a creative flourish–it plays a crucial role in the franchise’s diversity of storytelling, themes, and cultural impact.
This Species Sourcebook enables Star Trek Adventures gamemasters and players to learn more about the myriad species present in the Star Trek Galaxy and to use those species to populate their main crew and expanded cast of non-player characters.
Characters of every department, from command to medical, can apply the new species templates, game mechanics, and character options to deepen their gameplay experience. No matter the composition of your crew, this guide provides the means for you and your crew to play a wide range of alien species from every corner of the Galaxy!
The 132-page full-color, hardcover Species Sourcebook features:
Sixty (60) new alien species templates, each including a summary, sample values, attribute modifiers, traits, unique abilities, and many other details relevant to each species.
More than 120 new species talents to be used with the species contained in this book or adapted for use with any other Star Trek Adventures species or your own original creations.
Guidance and mechanics for creating your own original Star Trek species for use in your campaigns.
Additional rules and insights on how to play a wide range of alien species, including androids, holograms, liberated Borg, mirror universe characters, and Vau N’Akat, as well as advice on using emotional states as traits.
This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain’s Log Solo RPG.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'