Vendor: ACD Games
Product Type : TTRPG-BOOKS
The odds seem overwhelming. Cryptids lurk in the shadows, conspiracies unfold their twisted webs, and alien operatives walk among us. You are a hunter, armed with grit, canny instincts, and determination. But is that enough?
It’s time to supercharge your abilities with the Slayer’s Survival Kit! Packed with new playbooks, teams, Weird moves, and more, your hunters will be ready to tackle the toughest foes in this expansion for the bestselling Monster of the Week roleplaying game.
Dive into adventure as the Action Scientist, Changeling, or Covenant. A total of nine new hunter archetypes span genres from fantastical folklore to paranormal fringe science and visiting aliens.
New Team playbooks like the Artifact Collectors, Escaped Experiments, and Coven will unify your group around a common theme and grant your hunters access to new moves, special contacts, and custom gear. Beware, hunter: You’ll also attract dedicated threats and mysteries.
Expand your arsenal of options with new Weird moves and alternate rules for using Big Magic. Arcane tools, bionics, and cursed magic items help you get the job done, while covert organizations provide the kind of support that won’t fit in the back of your van.
And if you still need more, there’s plenty of fresh advice on how to build new playbooks, teams, and Weird moves to make your Monster of the Week game uniquely your own.
The Slayer’s Survival Kit.
Plug in, power up, and stand fast in the face of danger!
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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