Vendor: ACD Games
Product Type : TTRPG-BOOKS
The outside world is vast and the sins of the past are many.
Hold tight to each other and never stop dreaming!
The NATURAL FANTASY ATLAS for FABULA ULTIMA will bring you into worlds deeply permeated by the cycles of time and nature, where young heroes face the consequences of past mistakes and demonstrate that history does not have to repeat itself, creating a brave future of coexistence, much like in classic JRPGs!
Dive into a new JRPG subgenre based upon harmony and change with 4 new Classes (Floralist, Gourmet, Invoker, and Merchant) and new Heroic Skills to create even more new combinations!
10 natural fantasy locations: archetypal settings with tips and hints for playing an intense natural fantasy campaign or which you can use as inspiration to breathe life into your world.
Craft equipment and tools with any materials you gather using the rules for custom weapons and forging.
Introduce Quirks, optional rules that add even more depth to your characters, and take a break to share a convivial moment with the camp activities.
5 Villains, challenging new bosses of increasing power to use in your adventures, providing your Players with tougher and more exciting challenges.
208 full-color pages, featuring manga and chibi-style illustrations from international artists.
Your story will bring new kindness.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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