MINISERIES FINALE Ayesha has pulled herself out of the hell Priyanka put her in, and is on the warpath for revenge, while Priyanka has found that fame and celebrity have a dark side she never learn...
NEW STORY ARC THE WORLD NEEDS A CHAMPION… BUT NONE REMAINS! After the shocking events of last issue, a strange traveler emerges from the chaos, eager to taste Loloi’s famous spicy dishes…
\THE MUST-READ SUPERHERO SERIES OF THE YEAR FROM THE DREAM TEAM OF ROBERT KIRKMAN, JOE CASEY, ANDY KUBERT, DAVID FINCH, AND ARTHUR ADAMS! There is a secret war being waged across the world by two v...
Adela was chasing a story. Austin sought his great white destiny. Tanner… Tanner just wanted to get laid. Every member of this doomed expedition set out with a purpose in mind. And every one is goi...
Lewis and the girls’ fun day at the automaton amusement park takes an unexpected and dangerous turn. Meanwhile, Lady Mechanika comes face to face with Lord Blackpool for the first time since The De...
Can Lincoln escape the factory without being turned into scrap? Can he catch the mysterious thief who holds the secret to the world beyond the wall before the cops do? Will anyone ever be nice to h...
Why is D’ORC wet and naked? What are the town guards chasing him for?! And where is the Lava Dragon that was chained under the Mountain top!?! D'ORC makes a fortune teller prove she’s good at her j...
THE EPIC 40TH ANNIVERSARY CELEBRATION CONTINUES! A new generation of Autobots must continue Optimus Prime’s mission to unite Autobots and Decepticons in peace...but Galvatron and his new army of D...
With the truth about the mysterious child now known, Jessica must make a hard choice. Save the child or potentially change the course of the entire world.
Paul and Castor’s fraught relationship will be put to the ultimate test when a shocking truth is revealed. Thankfully help arrives from a most unexpected source. But will it be enough to salvage th...
Five years ago, the sky turned white, and the world ended. Violet and Walter reach San Francisco, believing it will provide them with supplies and safety. What they find instead is a lifeless city ...
THE SERIES CONCLUDES IN ICONIC BLACK & WHITE! Kate Marsden has miraculously survived—but just who, or what, is the creature that she saw? As Doctor Thompson and Kate work to discover t...
Marcus has pushed everyone away. He doesn’t know who to trust. With someone trying to kill him and another murder pointing at him as the obvious suspect, Marcus believes he knows who the killer is....
What do you do when you serve up the performance of a lifetime, but nobody knows it was you? Having lived in each other’s skin for months, PRIYANKA and AYESHA are at a crossroads. What will PRIYANK...
MILTON is alive but only because good men paid the ultimate price. A coded radio transmission offers his first real shot at hope but LIEUTENANT COLONEL KLAUS REINHARDT is on his heels, forcing MILT...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '