You’re a cute squirrel, which is great; however, you need to collect food for the winter along with the rest of the squirrels, and you’re all competing for the same food strewn across the forest floor. Scramble to get the best stuff!
GET READY:
Open both packs and remove all cards without Magic card backs. Select one art card and shuffle it in with the rest of the cards, which represent the food. Deal the cards face up in a 5x5 grid. Randomly determine who goes first.
LET’S PLAY:
On your turn, choose a color (including colorless). Then move the art card either vertically or horizontally on the grid, skipping empty spaces and collecting each card in your path that matches your chosen color. (Reminder: Lands are colorless.) The art card can move in only one direction per turn, and it stops moving when it reaches the edge of the grid or if the next card in that direction doesn’t match your chosen color. It replaces the last card collected, leaving empty spaces where any previously collected cards were. Then play passes to the next player.
After the first player takes their first turn, each other player can dig once per game, moving a card to an empty space before or after moving the art card on their turn.
TO WIN:
Play continues until no cards remain in any horizontal or vertical direction from the art card. Players score 1 point per card they’ve collected, plus 1 bonus point for each of the following achievements:
• Most foils
• Most rares and mythics
• Most unique colors (including colorless)
• Most cards with squirrels in the art
If players tie for a category, they each receive a bonus point. The squirrel with the most food—that is, the player with the most points—wins!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '