THE INVINCIBLE WOMAN, PART 1! Extremophile aliens have invaded Earth! Their plan: stop the planet's rotation so the same side always faces the sun, and then colonize that boiling, deadly side for t...
RAID ON ARAKKO! X YEARS LATER, SABRETOOTH stalks ARAKKO, home of APOCALYPSE! Don't miss this key turning point in REVELATION's plan, as LAURA must choose between family and fealty…with deadly results.
RAID ON ARAKKO! X YEARS LATER, SABRETOOTH stalks ARAKKO, home of APOCALYPSE! Don't miss this key turning point in REVELATION's plan, as LAURA must choose between family and fealty…with deadly results.
STEPHEN STRANGE, STRANDED! After becoming Sorcerer Supreme of Asgard, Strange lost his chance at redemption - and revenge against Doom - when Loki murdered Thor, cutting Midgard off from the other ...
SPIDER VS. RABBLE - ROUND THREE! Arch-foe RABBLE's quest for revenge against MILES MORALES threatens to engulf Spider-Man's entire world. Years ago, she lit a fire of a master plan - and now those ...
THE INVINCIBLE WOMAN, PART 1! Extremophile aliens have invaded Earth! Their plan: stop the planet's rotation so the same side always faces the sun, and then colonize that boiling, deadly side for t...
Spider-Girl's family - and her secret identity - are caught at the center of a conspiracy that could change life in Hawaii as they know it forever! Can Spider-Girl beat her new foe? Are centipedes ...
LOCK AND LOAD! The Punisher is back and as dangerous and lethal as ever! But who or what has reignited Frank Castle's one-man, all-out war on crime?! And just how long until they come to regret the...
HE'S NOT A GHOST HUNTER… …but he'll moonlight as one. To settle a score, Marc Spector, A.K.A. MOON KNIGHT, must help the WRECKER rid himself of the ghosts of his past…except these hauntings are the...
CAUGHT IN A TRAP! BLACK CAT's little super-hero game is up as far as Spider-Man's deadliest foes are concerned - and they've sprung a trap Felicia Hardy may not even be able to dodge! She'll need e...
DO YOU HAVE WHAT IT TAKES TO PULL THE TRIGGER? DAREDEVIL and THE PUNISHER - two of Marvel's mightiest with one of the most celebrated and storied rivalries in comics find themselves at odds, not on...
DO YOU HAVE WHAT IT TAKES TO PULL THE TRIGGER? DAREDEVIL and THE PUNISHER - two of Marvel's mightiest with one of the most celebrated and storied rivalries in comics find themselves at odds, not on...
EVOLUTION! X YEARS LATER, the secret behind Cloak and Dagger's evolution is revealed! The Fenris Twins don't much care as long as they can kill Cloak or Dagger and get the human cargo they want! Yo...
MOONSTAR ASSEMBLES WHAT'S LEFT OF THE AVENGERS! X YEARS LATER, the Revelation Territories are under grave danger from the Technarchy! Can Moonstar and the X-Vengers save this mutant paradise? And w...
SUSPENSE, HORROR and CELEBRATIONS! Three untold tales from across VENOM history! Al Ewing and Kei Zama take us on a suspenseful thrill ride as someone tries to murder LEE PRICE. Can the Venom symbi...
SUSPENSE, HORROR and CELEBRATIONS! Three untold tales from across VENOM history! Al Ewing and Kei Zama take us on a suspenseful thrill ride as someone tries to murder LEE PRICE. Can the Venom symbi...
THE MAN CALLED CABLE VS. UNDEADPOOL! X YEARS LATER, WADE WILSON reunites with NATHAN SUMMERS, the man called CABLE! But it's not a happy reunion…Will the UNDEADPOOL devour his mutant friend, or wil...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '