ENTER THE WORLD OF ROOK: EXODUS! What happened between Rook and Dire Wolf? Why did Exodus’ World-Engine fail? Who are the new Wardens? This limited series continues to answer those questions and mo...
NEW STORY ARC After the explosive events of issue 12, Vince, now a vampire, has finally awoken from a three month long coma and Gray is nowhere to be seen. CHIMERA's forces are closing in on the du...
NYC vs FIREBORN. Following the incendiary events of issue one - Aaron is brought in for questioning by the NYPD. Meanwhile, even BIGGER threats from the world beneath converge upon the city with th...
MINISERIES PREMIERE Amber, Daryl and Merlin appear to be stranded in strangely familiar realms, without any real sense of who they are or how they got there. Will they be able to find each other, a...
At the end of the Catalyst War, Nathan Burnett moved to Los Angeles to take another swing at his writing career. So... how's that going? Rising star artist GIONA ZEFIRO (The Terminator: Metal) join...
The Skuxxoid Liberators have formed for one purpose—the downfall of Skuxxoid Alpha, freeing Skuxxoid kind from his tyrannical rule! It's Skuxxoid vs. Skuxxoid for all the marbles.
Hell doesn’t forgive, and it doesn’t forget. The Triarchs demand their debt be paid, forcing the group to split up in a last, desperate attempt to meet an impossible price. To survive, SHERLEE need...
ALL NEW INVINCIBLE UNIVERSE STORIES CONTINUE! CAPES embarks on a murder mystery more personal than they ever imagined. And BOLT isn’t about to sit on the sidelines... Plus, ROBERT KIRKMAN ...
THE WOLF MAN REBORN FOR A NEW GENERATION Adam Jaeger thought he could become someone new at college... but not like this. One moment he was partying, the next he’s recovering from a massacre tha...
Marcus has pushed everyone away. He doesn’t know who to trust. With someone trying to kill him and another murder pointing at him as the obvious suspect, Marcus believes he knows who the killer is....
THE UNBELIEVABLES, PART TWO The Trillion Dollar Kid—aka TOMMY TOWNSEND III—pays a visit to Warwick, NY, to track down the rumored devil girl and angel boy (namely ROSE HORNSBY and ZACHARY HALO). Al...
BASH and MARLA have slaughtered every goon, minion, and lackey that LORD SLYTHER has thrown at them. The body count is high and the blood runs thick, but LORD SLYTHER has eluded their every move. I...
What do you do when you serve up the performance of a lifetime, but nobody knows it was you? Having lived in each other’s skin for months, PRIYANKA and AYESHA are at a crossroads. What will PRIYANK...
The Tournament of the Gods heats up as we plunge back into an intense showdown with KNIGHT OWL, TOMMY's fiercest foe yet. This battle tests his physical limits and mental fortitude to the brink, fo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '