THE SHOWDOWN YOU'VE BEEN WAITING FOR! It’s all come down to this! Green Arrow faces off against the Crimson Archer in a high-stakes rooftop duel for the soul of Star City!
LEX LUTHOR ENTERS THE FRAY! Lex Luthor is back! But how did he get into the deadly tournament? Can Superman and Lex work together to learn about the Heart of Apokolips and how to stop it? And who p...
THE SPEEDSTER CHASE THROUGH TIME CONTINUES! After Impulse’s shocking decision, the Flash races through the time stream before Impulse’s irrational actions can potentially doom the DC Universe. But ...
LET THE GAMES BEGIN! The tournament is in full swing. Heroes have fallen. Darkseid is near. The 32 champions have been chosen, and now they must compete to earn the Heart of Apokolips. The first ch...
THE TERRIFIC TEN ON A DO-OR-DIE MISSION! The Earth opens up to swallow the JLU! Parademons swarm the Watchtower! The Time Trapper lies near-dead at Metamorpho’s feet? Any one of these things is cat...
BATMAN AND CATWOMAN VS. BANE! Batman and Catwoman face down Bane in a final battle! But once the dust settles, what will it all mean for the future of Batman?
HAL JORDAN AND GREEN ARROW UP AGAINST A COSMIC MYSTERY! Hal Jordan is off to Star City to check on his good friend Oliver Queen when things go sideways and the boys find themselves with a bit of a ...
WELCOME TO THE JUNGLE! The Immortal Legend Batman knows how to stop a Shadow attack, but what is he to do when the very soil beneath his feet poses a threat? Deep within the jungle of a seemingly u...
LET THE GAMES BEGIN! The tournament is in full swing. Heroes have fallen. Darkseid is near. The 32 champions have been chosen, and now they must compete to earn the Heart of Apokolips. The first ch...
D'OH MOST DANGEROUS GAME! Don’t shoot me, bro! Seriously, if someone tranqs, tases, or shoots me one more time, I’m quitting this whole main character in her own comic book series thing! My mandato...
LET THE GAMES BEGIN! The tournament is in full swing. Heroes have fallen. Darkseid is near. The 32 champions have been chosen, and now they must compete to earn the Heart of Apokolips. The first ch...
ABSOLUTE CATWOMAN DEBUTS! Batman’s final showdown with the monstrous Bane! Will he be able to overcome this unstoppable behemoth, or will he be trapped in Ark-M forever?!
JON KENT TO THE RESCUE! There’s a monster in the fields of Kansas...and only Jon Kent can help save the farm! With Smallville under siege from the supernatural, the new Steelworks facility construc...
THE CITY STANDS AGAINST NIGHTWING! Nightwing takes a page from Batman’s playbook and storms Spheric Solutions, ready to end his conflict with Olivia Pearce once and for all. Unbeknownst to Nightwin...
THE TITANS STAND BETWEEN HUMANITY AND APOKOLIPS! The Towers have lifted, and Earth’s evacuation is complete! As the Titans take to the stars to save humanity from the oncoming apocalypse, trouble c...
THE MOMENT YOU'VE BEEN WAITING FOR! Written by Grant Morrison, Scott Snyder, James Tynion IV, Joshua Williamson, Tom Taylor, Mariko Tamaki and G. Willow Wilson Art by Dan Mora, Hayden Sherman, Brun...
THE MOMENT YOU'VE BEEN WAITING FOR! Written by Grant Morrison, Scott Snyder, James Tynion IV, Joshua Williamson, Tom Taylor, Mariko Tamaki and G. Willow Wilson Art by Dan Mora, Hayden Sherman, Brun...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '