A NEW STORY ARC BEGINS AS DIANA CONFRONTS ZATANNA! The Season of the Witch arc begins here! After her exploits in the Area 41 maze, Diana has resolved to not let her personal mission overwhelm the ...
ROCK OF APOKOLIPS! Darkseid's plan worked! Earth has been transformed into Apokolips. His Dark Legion prepares the Earth for his imminent arrival. If Superman is locked in the tournament, who can s...
FUSION VS. MERGER! The combined might of Batman and Superman faces off against the combined might of The Joker and Lex Luthor in the knock-down, drag-out brawl of a conclusion to The Merger! Someon...
MURDER IN THE MAYOR'S MANSION! Mayor Perry White has seen some major threats impact Metropolis over the years--but even the bulldog of city hall is unprepared for a murderous rampage by...the all-n...
HOO LET THE OWLS OUT?! Surprise! The Falcone family isn't the only Gotham City contingent Catwoman is up against--the Court of Owls have revealed themselves and they're out for blood! Will Selina K...
THE ELITE EIGHT REMAIN--AND ALL HELL IS GOING TO BREAK LOOSE! IT'S TAG-TEAM TIME! As the Omega Tournament reaches its endgame, the final eight combatants are put to the ultimate test--confronted wi...
THE ELITE EIGHT REMAIN--AND ALL HELL IS GOING TO BREAK LOOSE! IT'S TAG-TEAM TIME! As the Omega Tournament reaches its endgame, the final eight combatants are put to the ultimate test--confronted wi...
A DAY IN THE LIFE OF ABSOLUTE SUPERMAN! In the shocking aftermath of the Battle of Kansas, Superman wrestles with profound changes to his life, his allies, and even his costume. But more importantl...
CASSANDRA CAIN'S DARKEST HOUR! Batgirl's journey toward vengeance reaches its peak as her relationships begin to crumble. Nyssa al Ghul's plans come to light...and they may doom the city she claims...
BATMAN VS. GREEN ARROW IN THE FROZEN WASTES OF GREENLAND! As both Green Arrow and the Question infiltrate the Arcadia Project, they've discovered something rotten at the heart of this so-called cli...
JASON TODD. TIM DRAKE. DOUBLE TROUBLE FOR BATMAN! All-star creators Joshua Williamson and Dan Mora deliver the next pulse-pounding chapter of Batman's journey during DC K.O., giving us the Dark Kni...
CASSANDRA CAIN'S DARKEST HOUR! Batgirl's journey toward vengeance reaches its peak as her relationships begin to crumble. Nyssa al Ghul's plans come to light...and they may doom the city she claims...
POLITICAL IMMUNITY! Poison Ivy is tired of having to look over her shoulder constantly. Hoping to secure a place of safety for herself, she sneaks back into Gotham City to meet with Police Commissi...
THE FATEFUL FINALE! The final corgi has been located, and Trinity follows it to the events right before Steve Trevor’s death! As the Sovereign looms, Trinity races to set the timeline right and spe...
TROUBLE IN THE FAMILY! After an explosive domestic squabble between a working father and a teenage daughter boils into the streets, the Emerald Archer must reckon with his past choices and experien...
ENTER THE SCARECROW. Batman continues to reel after his defeat at the hands of the Lion, and the mysterious and deadly anti-fear virus that is coursing through Batman’s veins cannot be cured. Some ...
JOHN JONES AND THE MARTIAN CHECK INTO THE HEARTBREAK MOTEL! After the mind-altering events of the White Martian's first foray on earth, the Agency--a shadowy group with unlimited governmental autho...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '