ARMAGEDDON HAS ARRIVED! Red Hulk’s devastating tear across the globe must be stopped…but it will take a colossal gathering of Earth’s Mightiest Heroes to do it! Calling in the Avengers, the Fantast...
Haven House has a POWERFUL and UNEXPECTED set of houseguests, and the UNCANNY X-MEN are not feeling very HOSPITABLE! Meanwhile, the Outliers are STRANDED in a landscape they can't understand, under...
THE PLANET EARTH IN PERIL! Jo's journey deep into space has revealed more questions than answers. What intergalactic war has she found herself in the middle of, and can she save Earth before it's t...
You are cordially invited to the party that is this year’s Star Trek: Celebrations anthology! This one-shot features the universe’s queer characters in tales of love and triumph, exemplifying Gene ...
THE ULTIMATE UNIVERSE'S LEGACY LIVES ON! MILES MORALES returned from the Ultimate Universe with a plan: safeguard the ORIGIN BOXES - catalysts for the creation of new super heroes - before they fal...
MINISERIES PREMIERE Green Room meets Midsommar in JAMES TYNION’s most relentless Horror story yet! Adela will do anything for the perfect story. Including going undercover with Neo Nazi punks heade...
THE HORSEMAN OF DEATH! CABLE has cleared one X-FORCER of murder and suspects another. But when a fight against the NASTY BOYS goes south, the truth stands revealed - and it may just put X-Force six...
BEST FR(ENEMIES)! Spider-Man's best friend's life shattered by a terrible accident - and Peter Parker is to blame! Is there a new villain on Spidey's block?
WHAT LURKS WITHIN S.T.A.R. LABS?! On the hunt for answers, Wally is drawn to the derelict facility of the now defunct super-science lab, S.T.A.R. LABS. But something is dwelling within the halls of...
D’orc is stuck between rival goblin gangs and the giant three-headed Thrawg they hunt. It’s all spears and teeth in this one. D’orc is learning in life that you end up a shish kebab or a chew toy. ...
THE FAN-FAVORITE CROSSOVER RETURNS! The worlds of DC Comics' Justice League and SEGA's Sonic the Hedgehog collide once more in another thrilling crossover filled with action, adventure, laughs, and...
Discovering that Mead and Stix are still alive, their old commanding officer, Uldren sets out to kill them before they can reveal his treachery. The data he stole from Tyrell has enabled the Cheshi...
SPIDER-MAN's buried in unfinished business after his battle with Torment, Venom, and Carnage AND his long absence from Earth. Get his life back together? Later. Damage control at work? Not now. Tim...
IN SPACE, NO ONE CAN HEAR YOU SCREAM! Tomar Re and Jo Mullein make their way out into the icy cold depths of space, ready to take the fight directly to Mogo and the Black Stars. But what they find ...
In a different, darker world, Diana of Themyscira was exiled to the underworld as a baby and raised by an enemy. They did not destroy her; instead, they made her all the stronger--tragedy, danger, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '