Science Fiction’s most enduring icon, Flash Gordon is back with a new collection and a whole new attitude as he and his long-term girlfriend, Dale Arden, and their crew prepare to set off on a thri...
In these stories from issues #101-113, Mister Dark has risen again, more powerful than ever. The Fables are down to their last defenses-looks like it's time for Super Fables! But what happens when ...
It's the fifth volume of the Eisner-nominated, best-selling EAST OF WEST. 'All These Secrets,' is the twisting road of lies that will lead to armageddon. Collects EAST OF WEST #20-24.
After years of epic battles, the Dark Knight finally finds a way to cure the twisted mind of his archenemy. The Joker...is now sane. The Clown Prince of Crime has now changed his ways, fighting for...
Thirty years after Batman: The Killing Joke changed comics forever, Batman: Three Jokers reexamines the myth of who, or what, is the Joker and what is at the heart of his ongoing battle with Batman...
Before the Batcave and Robin, The Joker and the Batmobile, there was ZERO YEAR. The Riddler has plunged Gotham City into darkness. How will a young Dark Knight bring his beloved hometown from the b...
A living legend's last ride.
It's 1976, and America is doomed. Trust between the government and the American public has crumbled, paranoia reigns, and the devil himself is about to unleash hell ...
When blood began to run down Dara Lund’s legs at Nature Camp, she thought she was dying. Homeschooled by a protective dad after her mom’s mysterious death, Dara wasn’t told the facts of life. “It’s...
The blood gets pumping when death is administered to the hospital, and two of the game’s deadliest killers meet-cute at the concert hall. The horror event of the year continues as series creators J...
CLAYFACE MAKES A HOUSE CALL TO WAYNE MANOR! The General's search for Batman and Robin's true identities comes to Wayne Manor's doorsteps! Can the dynamic duo find a way to repel the General's force...
WHO IS BATMAN?! The General is on the hunt for the man behind the mask and is on the warpath. As the Dynamic Duo continue to stretch themselves thin and tire themselves out stopping various threats...
A TRAP IS SET... Robin is caught in the General's clutches, and it's up to Batman to rescue his intrepid young protege. The Dark Knight knows he's running headlong into a trap, but is the General r...
HOME ALONE IN WAYNE MANOR! A lead from Gordon provides Batman an opportunity to chase down one of the General's assets, but the best way to get close to them is not as Batman but as Bruce Wayne. Bu...
WAID AND SAMNEE'S EPIC EXPLORATION OF THE DYNAMIC DUO'S EARLIEST ADVENTURES NEARS ITS EPIC FINALE! Batman and Robin have their backs against the wall as Project Gemini goes into full effect! Can th...
EVIL TIMES TWO! Lex Luthor and The Joker have joined forces once again, but this uneasy alliance hinges on a crucial outcome: the final defeat of both Batman and Superman. Why else would the most b...
EVIL TIMES TWO! Lex Luthor and The Joker have joined forces once again, but this uneasy alliance hinges on a crucial outcome: the final defeat of both Batman and Superman. Why else would the most b...
Following the death of Marc Spector, who is left to keep the faith? Clad in the black of mourning, the Midnight Mission remains - but how have they been changed by the Black Spectre's masterstroke?...
Jed Mackay's widely acclaimed Moon Knight saga continues to unfold as his cast gets caught up in the BLOOD HUNT! For the new and vengeful Moon Knight, taking Marc Spector's name isn't enough - now...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '