MORE FLASHES OF INSIGHT! Wally West is now the savior of three cities, depending on how you count: Central, Keystone, and Metropolis. And for once, it's going great! In fact, it's going better than...
HERETIC KICKS INTO HIGH GEAR! Diana has lost so much in the last month that she's not about to give up on the search for her friend, but with Gateway City descending into chaos as the gods put thei...
WITHOUT THE BADGE…WITHOUT HER FATHER…ABSOLUTE BAT ENTERS THE SCENE. In the battle of self, of Batman versus Batman, there can be only one. Everyone Bruce has ever known, ever cared about, or ever l...
THE WONDER WAR CONTINUES! Steve Trevor and his daughter Trinity arrive in the present after a heartbreaking defeat at the hands of the Matriarch 20 years in the future. Now they must find Wonder Wo...
SUPER SACRIFICE? KINGDOM OF ZOD: PART SEVEN! Ever since Superman saved the world from the Kryptonite asteroid, he's had a new power to absorb Kryptonite's deadly radiation. Will his new power be en...
THE KINGDOM OF EL ON THE BRINK OF RUIN? With the House of El's queen, crown prince, and princess bedridden, Lois of Amazonia jailed, the Amazons expelled, and the threat beneath the waves growing w...
BATWOMAN RETURNS TO GOTHAM CITY…JUST AS BAD SEEDS TAKE ROOT! It was supposed to be a quick return trip before heading back to Greece, but with Batwoman now seen as a cold-blooded killer in the publ...
BATWOMAN RETURNS TO GOTHAM CITY…JUST AS BAD SEEDS TAKE ROOT! It was supposed to be a quick return trip before heading back to Greece, but with Batwoman now seen as a cold-blooded killer in the publ...
In this new edition of the sequel to BATMAN: THE LONG HALLOWEEN, Gotham City is overrun by freaks like Poison Ivy, Mr. Freeze and The Joker. To save his city, The Dark Knight investigates the seemi...
SPINNING OUT FROM ABSOLUTE CATWOMAN COMES THE ABSOLUTE DEMON'S HAND! Years ago, The Joker trained with the League of Assassins, and when he learned all he could, he slaughtered everyone. But out of...
SPINNING OUT FROM ABSOLUTE CATWOMAN COMES THE ABSOLUTE DEMON'S HAND! Years ago, The Joker trained with the League of Assassins, and when he learned all he could, he slaughtered everyone. But out of...
SPINNING OUT FROM ABSOLUTE CATWOMAN COMES THE ABSOLUTE DEMON'S HAND! Years ago, The Joker trained with the League of Assassins, and when he learned all he could, he slaughtered everyone. But out of...
ATOMIZED! Firestorm has the city of Pittsburgh trapped and is going to start dismantling it atom by atom. Can Firehawk finally break through the Matrix's control and reach Ronnie before it's too la...
WHAT DO MISSING WOMEN, A DANGEROUS NEW SUPPLEMENT, AND LOS ANGELES'S NEWEST RESIDENT ALL HAVE IN COMMON? Hot on the trail of his double, Basil Karlo's investigation continues with shocking videos o...
WHAT DO MISSING WOMEN, A DANGEROUS NEW SUPPLEMENT, AND LOS ANGELES'S NEWEST RESIDENT ALL HAVE IN COMMON? Hot on the trail of his double, Basil Karlo's investigation continues with shocking videos o...
ROBIN UNDERCOVER! Robin's successfully infiltrated the gang of kids terrorizing Gotham. In order to gather intel, he'll need to get even closer and prove his worth to the person in charge of this g...
NOWHERE TO RUN. NOWHERE TO HIDE. NO ONE TO TRUST. Another attack makes Barbara question everything she thought she knew about the murders inside Supermax, and a new political prisoner finds herself...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '