BATMAN VS. JOE CHILL! The Caped Crusader takes on a crooked prison warden, matches wits once more with the villainous Catwoman, and at long last learns the name of his parents’ killer! What will ha...
ALL-STAR WRITER RYAN NORTH CRASH-LANDS KRYPTO ON EARTH! There will come a day when Krypto stands beside Superman, helping him fight off monsters, aliens, and supervillains--a day when this dog will...
KRYPTO IN THE CARE OF...LEX LUTHOR?! Krypto, the last dog of Krypton, has landed on an alien world called Earth after his shuttle test went catastrophically wrong. Krypto wanders into a city, scare...
THE TRUTH OF THE AMAZONS! As Diana learns more of the myth of the Amazons from Barbara in Gateway City, a series of violent supernatural events begins occurring one after another, drawing Diana all...
THE CRIMSON ARCHER'S IDENTITY REVEALED! Green Arrow discovers the shocking truth of the Crimson Archer’s identity and his plans for Star City, while Arsenal and Cheshire Cat combat his scheme from ...
THE TERRIFIC TEN ARE ON A DO-OR-DIE MISSION! As the tournament begins and the transformation of Earth GROWS MORE DIRE, a strange signal is detected at the heart of darkness at the core of the plane...
SUPERMAN…MAN OF APOKOLIPS?! Superman and his allies have been thrown into a dangerous game to capture the Heart of Apokolips at the center of Earth. But what is the Heart of Apokolips? And how are ...
HEAVY IS THE HEAD THAT WEARS THE CROWN! The balance of power inside the maze is tilting with Diana's presence, but it may just tilt into full-blown chaos. Chaos in an underground maze prison...that...
THE FUTURE OF THE FLASH IN PERIL! The origins of Fort Fox and Barry Allen’s experiments are finally revealed, but what do they mean for the future of the Flash?!
STUCK IN THE MIDDLE WITH MEW! Catwoman has successfully infiltrated the auction hosted by the world’s most dangerous criminals--but as seen last issue, she’s not the only Gothamite in town! Who els...
AN OLD ENEMY STALKS NIGHTWING FROM THE SHADOWS! Bludhaven is changing. A new hero rises under Nightwing’s watchful eye while the mayor vows to wipe out crime and restore order. The streets of Bludh...
THE TITANS RACE TO EVACUATE EARTH! Spinning out of the world-shaking events of DC K.O.! Before the heart of Apokolips terraforms the planet into a hellscape, the Titans lead the evacuation of the E...
ABSOLUTE CATWOMAN DEBUTS! Batman’s final showdown with the monstrous Bane! Will he be able to overcome this unstoppable behemoth, or will he be trapped in Ark-M forever?!
ABSOLUTE CATWOMAN DEBUTS! Batman’s final showdown with the monstrous Bane! Will he be able to overcome this unstoppable behemoth, or will he be trapped in Ark-M forever?!
DIANA MAKES THE ULTIMATE SACRIFICE! The Tetracide is "The Four Killer"...and Diana has done the unthinkable to escape its fatal grasp. The move may have saved her to fight another day, but the pric...
THE HORRORS OF ABSOLUTE BRAINIAC, REVEALED! His stolen alien technology is at the heart of Lazarus Corp's global success. But he operates out of a seedy lair, packed with bottled cities...cities he...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '