THE TERRIFIC TEN ARE ON A DO-OR-DIE MISSION! As the tournament begins and the transformation of Earth GROWS MORE DIRE, a strange signal is detected at the heart of darkness at the core of the plane...
SUPERMAN…MAN OF APOKOLIPS?! Superman and his allies have been thrown into a dangerous game to capture the Heart of Apokolips at the center of Earth. But what is the Heart of Apokolips? And how are ...
HEAVY IS THE HEAD THAT WEARS THE CROWN! The balance of power inside the maze is tilting with Diana's presence, but it may just tilt into full-blown chaos. Chaos in an underground maze prison...that...
EARLY ADVENTURES OF THE ABSOLUTE BATMAN! Some of the biggest names in comics take a turn in the Absolute Universe! Daniel Warren Johnson and James Harren tell tales from Absolute Batman’s early day...
EARLY ADVENTURES OF THE ABSOLUTE BATMAN! Some of the biggest names in comics take a turn in the Absolute Universe! Daniel Warren Johnson and James Harren tell tales from Absolute Batman’s early day...
EARLY ADVENTURES OF THE ABSOLUTE BATMAN! Some of the biggest names in comics take a turn in the Absolute Universe! Daniel Warren Johnson and James Harren tell tales from Absolute Batman’s early day...
STUCK IN THE MIDDLE WITH MEW! Catwoman has successfully infiltrated the auction hosted by the world’s most dangerous criminals--but as seen last issue, she’s not the only Gothamite in town! Who els...
AN OLD ENEMY STALKS NIGHTWING FROM THE SHADOWS! Bludhaven is changing. A new hero rises under Nightwing’s watchful eye while the mayor vows to wipe out crime and restore order. The streets of Bludh...
THE TITANS RACE TO EVACUATE EARTH! Spinning out of the world-shaking events of DC K.O.! Before the heart of Apokolips terraforms the planet into a hellscape, the Titans lead the evacuation of the E...
ABSOLUTE CATWOMAN DEBUTS! Batman’s final showdown with the monstrous Bane! Will he be able to overcome this unstoppable behemoth, or will he be trapped in Ark-M forever?!
ABSOLUTE CATWOMAN DEBUTS! Batman’s final showdown with the monstrous Bane! Will he be able to overcome this unstoppable behemoth, or will he be trapped in Ark-M forever?!
DIANA MAKES THE ULTIMATE SACRIFICE! The Tetracide is "The Four Killer"...and Diana has done the unthinkable to escape its fatal grasp. The move may have saved her to fight another day, but the pric...
EISNER WINNER KELLY THOMPSON AND BREAKOUT ARTIST HAYDEN SHERMAN REINVENT WONDER WOMAN FROM THE GROUND UP! Without the island paradise...without the sisterhood that shaped her...without a mission of...
AN ESCAPE FROM THE MAZE?! Be careful what you wish for, Diana, as you just might get it. With a surprising but not unwelcome ally, Diana makes her final moves inside the maze. But even in winning t...
THE HORRORS OF ABSOLUTE BRAINIAC, REVEALED! His stolen alien technology is at the heart of Lazarus Corp's global success. But he operates out of a seedy lair, packed with bottled cities...cities he...
SUPERMAN MEETS THE MYSTERIOUS OMEGA MEN! Superman is on the run, pursued across the globe by armed Peacemakers and Lazarus Corp's top field agent, Lois Lane. Now a new force joins the chase, but ar...
SUPERSTARS JASON AARON AND RAFA SANDOVAL UNLEASH A SHOCKING NEW TAKE ON THE LAST SON OF KRYPTON! Without the fortress...without the family...without a home...what's left is the Absolute Man of Steel!
HEAT WAVE ATTACKS! Wally's going to need to learn to handle the heat as he faces down the monstrous Heat Wave! Can he evade his fiery grasp, or will the young speedster be burned to a crisp?!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '