JAILBREAK! HAN and CHEWIE make a break from the prison of junk dealer UNKAR PLUTT! But they'll need to get past the VORILL SERPENTS if they want to live to see another day! All the while, Han's lif...
THE TOUR DE FORCE CONTINUES! Johnny Blaze, Danny Ketch and their allies have learned of the existence of a dangerous and violent NEW spirit: THE SPIRIT OF VIOLENCE! But what are its origins? And wh...
CAUGHT IN HER OWN WEB?! Ghost-Spider is ensnared in a web of trouble she stirred up herself! Thankfully, she has friends on her side in the form of Silk, Miles Morales and new ally Agent Anti-Venom...
THE INVINCIBLE WOMAN, PART 1! Extremophile aliens have invaded Earth! Their plan: stop the planet's rotation so the same side always faces the sun, and then colonize that boiling, deadly side for t...
SUPERNOVA! X YEARS LATER, Carol Danvers, bearing the heavy weight of the cosmic name BINARY and feeling the godlike power of the PHOENIX FORCE coursing through her body, now stands face to face wit...
THE INVINCIBLE WOMAN, PART 1! Extremophile aliens have invaded Earth! Their plan: stop the planet's rotation so the same side always faces the sun, and then colonize that boiling, deadly side for t...
WELCOME TO THE PITT! With powers seemingly unmatched, KORVAC keeps our heroes trapped within Battleworld. But Hank Pym has a plan: recruiting KEN CONNELL, THE STAR BRAND! Only problem is…can Star B...
CAUGHT IN A TRAP! BLACK CAT's little super-hero game is up as far as Spider-Man's deadliest foes are concerned - and they've sprung a trap Felicia Hardy may not even be able to dodge! She'll need e...
DO YOU HAVE WHAT IT TAKES TO PULL THE TRIGGER? DAREDEVIL and THE PUNISHER - two of Marvel's mightiest with one of the most celebrated and storied rivalries in comics find themselves at odds, not on...
When THE WRECKER is targeted by the literal ghosts of his past, he comes to the Midnight Mission for help! Not everyone is convinced he deserves their assistance.
When THE WRECKER is targeted by the literal ghosts of his past, he comes to the Midnight Mission for help! Not everyone is convinced he deserves their assistance.
Vibranium Wars! In this time of death and crisis, Black Panther and the Wakandans open up their isolated nation to join the fight against the Predator incursion. They've faced these hunters before ...
A TALE OF TWO CAPTAINS! As Steve learns the true nature of his mission into Latveria, he finds himself at odds with his former ally DAVE COLTON - the current CAPTAIN AMERICA, whose path to freedom ...
THE RESOLUTE SPIDER-SLAYER! Part of being Spider-Man is facing horrific scientifically wondrous SPIDER-SLAYERS! This new Spider-Slayer is particularly dangerous and endangers not only Spider-Man bu...
UNCOVER MORE ANCIENT SPIDER-HISTORY! Learn more not only about one of the best eras of Spider-Man but also about the Marvel Universe as a whole! Spider-Man's new villain Evangeline represents foes ...
REGROUP…AND THE FUTURE OF THE X-MEN…? The X-Men lick their wounds after the climactic battle against the Children of the Atom! But what is Armor's fate? And what happened to her when she chased Sha...
THE ULTIMATE EXIT! A SHOWDOWN WITH THE MAKER'S COUNCIL! The clock is ticking for Miles to escape the Ultimate Universe with his baby sister! How will Miles leave a mark on the Ultimate Universe? An...
MILES MORALES IN THE EURASIAN REPUBLIC! Miles continues his quest for Billie, even though the Maker's Council foils him at every step! What will happen when he runs into the Council's most ruthless...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '