THE QUINTESSON WAR CONTINUES! The Quintessons gain the upper hand in the brutal war being waged on the Sacred Ring… but could Pythona, of all people, hold the key to victory?
Javi comes to the harsh realization that those around him will never be safe from his enemies. They will always be targets. But walking away may prove even more deadly for them.
Javi comes to the harsh realization that those around him will never be safe from his enemies. They will always be targets. But walking away may prove even more deadly for them.
If our heroes survive the trap set for them by crooked promoter Buddy Hansen and if they can survive each other they turn their attention to the greatest heist in Wrestling History! Is there team ...
RE-PRESENTING ROBERT KIRKMAN AND MARK ENGLERT’S CORNER OF THE INVINCIBLE UNIVERSE! A special remastering of CAPES, featuring new art and dialogue! CAPES Inc is still recovering after the events ...
RE-PRESENTING ROBERT KIRKMAN AND MARK ENGLERT’S CORNER OF THE INVINCIBLE UNIVERSE! A special remastering of CAPES, featuring new art and dialogue! CAPES Inc is still recovering after the events ...
In the underbelly of Farthica TOMMY and RABAK were led to a safe haven. CRANK'S Merc and Vile. Where they were geared up for any future problems they may encounter on this crime—ridden island. Afte...
As the team struggles to accept their newest ally—the very thing they were formed to destroy—a Mal uncovers a fresh weakness to exploit. Welcome back to the blood-soaked world of MALEVOLENT from JU...
She’s read palms, rigged s ances, and whispered lies for coin. In 1920, Sister Hood was just another con artist in lace and lace fronts—until her grift drew the wrath of the Scorekeeper and landed ...
We've certainly had our fair share of gross-out moments here in Fairyland, but this issue might take the puke-inducing cake. After a new monster-making experiment goes awry, Gert and Larry find the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '