HOMETOWN HERO! Sometimes the battles worth fighting are at home in Smallville and not in the big city of Metropolis. After a poor harvest, the future of Kent Farm is on the line. So what do you do ...
HOMETOWN HERO! Sometimes the battles worth fighting are at home in Smallville and not in the big city of Metropolis. After a poor harvest, the future of Kent Farm is on the line. So what do you do ...
A GHOST FROM SUPERGIRL'S PAST RETURNS! Years ago, to protect her secret identity, a young Supergirl created a robot to pose as Linda Danvers while she ventured around the world saving the day. Now,...
THE QUIET MAN CLOSES IN! The Quiet Man’s murderous rampage across Gotham’s underworld zeroes in on his true target--Arnold Wesker, the Ventriloquist. Can the Dynamic Duo stop this unstoppable new f...
WELCOME TO THE JUNGLE! The League for Justice has quelled the rampage of Zod...for now. But a far worse menace has been revealed. An ancient evil, more powerful than anything any of our heroes have...
ORGANIZED CRIME IN GOTHAM CITY HAS BECOME REALLY, REALLY ORGANIZED! As Bruce Wayne investigates the Crown of Storms, Batman pursues Anarky and discovers a criminal conspiracy hiding in plain sight ...
DON'T MISS THE FINAL ISSUE! One last mission. One final fight. No do-overs. No second chances. And the fate of the Birds of Prey hangs in the balance. The Unreality is collapsing and threatening al...
ORGANIZED CRIME IN GOTHAM CITY HAS BECOME REALLY, REALLY ORGANIZED! As Bruce Wayne investigates the Crown of Storms, Batman pursues Anarky and discovers a criminal conspiracy hiding in plain sight ...
BE VERY, VERY QUIET…SHE'S HUNTING CHEETAHS… Infiltrating the Watchtower, evading the security, and getting out with the goods will require split-second timing and flawless execution. What, you migh...
BE VERY, VERY QUIET…SHE'S HUNTING CHEETAHS… Infiltrating the Watchtower, evading the security, and getting out with the goods will require split-second timing and flawless execution. What, you migh...
ENTER: NEMESIS! Somewhere in Coast City, Jo Mullein is babysitting a comatose Hal Jordan...at her ex-wife’s place. Awkward doesn’t cover it. Meanwhile, Agents Simon Baz and Kari Limbo are getting c...
ORGANIZED CRIME IN GOTHAM CITY HAS BECOME REALLY, REALLY ORGANIZED! As Bruce Wayne investigates the Crown of Storms, Batman pursues Anarky and discovers a criminal conspiracy hiding in plain sight ...
ENTER: NEMESIS! Somewhere in Coast City, Jo Mullein is babysitting a comatose Hal Jordan...at her ex-wife’s place. Awkward doesn’t cover it. Meanwhile, Agents Simon Baz and Kari Limbo are getting c...
BATMAN VS. BATMAN FOR THE SOUL OF GOTHAM CITY! The stage is set, and Bruce Wayne’s battle through a gauntlet of future Batmen is on! Each former Robin has shaped Gotham City into their own vision o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '