SERIES PREMIERETHE BIGGEST COMIC BOOK LAUNCH OF THE DECADE!Conrad Hauser, Codename DUKE, has assembled a special force known as G.I. Joe to battle the rising power of the mysterious COBRA in the af...
CAN DIANA ESCAPE THE MAZE?! The temptation of everything Diana has ever wanted lies just inside, but also, untold horrors and no known escape. Diana has entered the maze, and nothing will ever be t...
AS MY MOTHERS MADE ME, PART ONE! The Tetracide was a much greater threat than Wonder Woman had imagined for her first battle on the surface--but The Tetracide was child's play compared to negotiati...
DIANA, LOST IN THE UNDERWORLD! Diana has escaped The Underworld once before; can she do it again? It's a moment Diana and Circe have always known would come, but when the time actually arrives...th...
THE SHOCKING ORIGIN OF DIANA'S DEADLY WEAPONS! Diana defied the will of the gods in leaving Hell, and Hades, lord of the underworld, takes that personally...but when he interrogates her, her tales ...
DIANA MAKES THE ULTIMATE SACRIFICE! The Tetracide is "The Four Killer"...and Diana has done the unthinkable to escape its fatal grasp. The move may have saved her to fight another day, but the pric...
AN ESCAPE FROM THE MAZE?! Be careful what you wish for, Diana, as you just might get it. With a surprising but not unwelcome ally, Diana makes her final moves inside the maze. But even in winning t...
THE SECOND ARC OF ABSOLUTE SUPERMAN BEGINS HERE! The next big arc of this red-hot series begins here, as Superman finds himself caught between the opposing forces of the nefarious Lazarus Corp and ...
THE HORRORS OF ABSOLUTE BRAINIAC, REVEALED! His stolen alien technology is at the heart of Lazarus Corp's global success. But he operates out of a seedy lair, packed with bottled cities...cities he...
THE SECRET ORIGIN OF ABSOLUTE SUPERMAN! Something strange happened in the American heartland several years ago. Something that brought fear and darkness to a small Kansas town...and forever changed...
BRACE YOURSELF FOR A HEARTBREAKING TALE OF THE FINAL FATE OF KRYPTON! Kal-El's life with his parents in the rural Redlands of Krypton is a happy one. But when that entire existence is suddenly thre...
SUPERMAN MEETS THE MYSTERIOUS OMEGA MEN! Superman is on the run, pursued across the globe by armed Peacemakers and Lazarus Corp's top field agent, Lois Lane. Now a new force joins the chase, but ar...
MEMORIES OF KRYPTON! Years ago on Krypton, Jor-El and Lara became utterly convinced that their planet was headed towards cataclysm. But what could two lowly peons of the Labor Guild possibly do to ...
SUPERSTARS JASON AARON AND RAFA SANDOVAL UNLEASH A SHOCKING NEW TAKE ON THE LAST SON OF KRYPTON! Without the fortress...without the family...without a home...what's left is the Absolute Man of Steel!
THE TRUTH OF ABSOLUTE OA! How far out is the world that's coming? From across the depths of space, the Blackstars are turning their attention towards Earth...and only Tomar Re stands in their way.
JO AND HAL VERSUS ABIN SUR! Jo and Hal hatch a plan to strike back at Abin Sur and free Evergreen. But is their understanding of Abin Sur and his plans for Evergreen correct, or will they just crea...
HAL JORDAN: CURSED! Hal Jordan has been overcome by his curse and has turned his sights on Jo! Can the new Lantern figure out how to hold her ground, or will her light be extinguished for good?
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '