While the X-Men's rescue mission was compromised by the identity of the mutant they were tracking, it's now completely shot to hell by the intervention of Department H! Normally, not a problem for ...
THE BATTLE IS ONLY BEGINNING! Diana and Steve's bittersweet reunion is cut short by the Matriarch and her plans to destroy Wonder Woman. Can Trinity save her parents and the world? You won't want t...
Five years ago, the sky turned white, and the world ended. Violet and Walter reach San Francisco, believing it will provide them with supplies and safety. What they find instead is a lifeless city ...
THE ULTIMATE GOODBYE… Following the events of ULTIMATE ENDGAME #5, the creative teams of all the Ultimate books come together one last time to say farewell…
Accompanied by his new, semi reluctant, and now non-cybernetic partner, Hoshimi, Shredder ventures into Koji’s hideout to meet the man behind the virus infecting the Dog Star Clan. But is Koji real...
THE SUMMER BELONGS TO SUPERGIRL! The quiet town of Midvale is shaken to its core when Supergirl finds herself face-to-face with the galactic bounty hunter, Lobo. Can the Maiden of Might stand up to...
In the aftermath of his latest victory, Racer X finds the spotlight hotter—and more dangerous—than ever as enemies close in from every direction. A tense meeting with the Tiger Syndicate forces him...
Despairing Lillian’s loss to Pastor Grant’s rampage across the island, Amos considers ending it all, but the mysterious butterflies have a surprise in store for Grant—and an even better one for Amo...
Marcus has pushed everyone away. He doesn’t know who to trust. With someone trying to kill him and another murder pointing at him as the obvious suspect, Marcus believes he knows who the killer is....
NEW AGENTS. NEW MISSION. NEW BEGINNING. From New York Times best-selling cartoonist and multiple Eisner Award nominee Matt Kindt (BRZRKR, Dept. H), the defining statement on psychic espionage retur...
Earth's Mightiest Heroes reunite to stop Infernal Hulk, leading them deep within the Earth where they find an ancient weapon that could save humanity from another Age of Monsters. But is even a god...
Rumors of a monster bring Hellboy to a nearly abandoned town in Sardinia, where the search for the creature leads to a local abbey with a shocking secret of its own.Writer Christopher Golden and ar...
Eisner-nominated writer Joshua Dysart (UNKNOWN SOLDIER) and Eisner Award-winning artists David Lapham (STRAY BULLETS) and Bill Sienkiewicz’s (NEW MUTANTS) tighten the noose in the next terrifying c...
The CDC experiments on the Bad Kind go HORRIBLY WRONG! Something terrible festers in the boiler room and ELSIE and the cats have to figure out how to speak Dog because MOOSH has to tell them somet...
The startling first issue of the strangest series on the stands! An ancient being has its curiosity toward Earth reignited when the humans of the Apollo 10 mission make wishes over the Moon. What i...
MILTON is alive but only because good men paid the ultimate price. A coded radio transmission offers his first real shot at hope but LIEUTENANT COLONEL KLAUS REINHARDT is on his heels, forcing MILT...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '