THE ROGUES AND ABSOLUTE FLASH SEEK REVENGE! The deeper into Fort Fox Wally West goes, the more mysteries appear for him to chase. And whose voice is that calling to him?
DON'T MISS THE MIND-BENDING CONCLUSION! What’s truly at he end of the rainbow? We can’t be certain, but we’re pretty sure it ain’t a pot of gold! Up to now it’s been a peculiar, polychromatic pilg...
MOUSE MAN IS AN ISLAND! The best-laid plans of Mouse Man have gone awry! With Wonder Woman inspiring an island of people to revolt against their captor, his reign has reached its end. But never und...
SUPREME RETURNS! And he’s bringing the family with him! Suprema & Kid Supreme join Youngblood in the struggle against the mysterious Xerxes! All roads lead to the Day Of The Destroyer!
SUPREME RETURNS! And he’s bringing the family with him! Suprema & Kid Supreme join Youngblood in the struggle against the mysterious Xerxes! All roads lead to the Day Of The Destroyer!
SUPREME RETURNS! And he’s bringing the family with him! Suprema & Kid Supreme join Youngblood in the struggle against the mysterious Xerxes! All roads lead to the Day Of The Destroyer!
SUPREME RETURNS! And he’s bringing the family with him! Suprema & Kid Supreme join Youngblood in the struggle against the mysterious Xerxes! All roads lead to the Day Of The Destroyer!
The Blood is back! Creator Rob Liefeld returns to write and draw the comic that started it all. The Team is summoned to a crisis in the Pacific as a mysterious vessel appears and a deadly nemesis i...
A NIGHT TO REMEMBER! While on a mission in the snowy mountains of Third Earth, the ThunderCats stumble across Snowman, the last of his people, on the eve of the Festival of the Claw — a day of cele...
A NIGHT TO REMEMBER! While on a mission in the snowy mountains of Third Earth, the ThunderCats stumble across Snowman, the last of his people, on the eve of the Festival of the Claw — a day of cele...
A NIGHT TO REMEMBER! While on a mission in the snowy mountains of Third Earth, the ThunderCats stumble across Snowman, the last of his people, on the eve of the Festival of the Claw — a day of cele...
IT’S ALL FUN AND GAMES UNTIL SOMEBODY GETS TURNED INTO A ZOMBIE! Sam and Dean find themselves in a small town in Massachusetts, where a group of live-action role players have recently survived a my...
IT’S ALL FUN AND GAMES UNTIL SOMEBODY GETS TURNED INTO A ZOMBIE! Sam and Dean find themselves in a small town in Massachusetts, where a group of live-action role players have recently survived a my...
IT’S ALL FUN AND GAMES UNTIL SOMEBODY GETS TURNED INTO A ZOMBIE! Sam and Dean find themselves in a small town in Massachusetts, where a group of live-action role players have recently survived a my...
After reviewing the facts of a recent homicide, Sam is left with a gnawing feeling in his gut. As he heads to the crime scene to take another look, he is confronted by a killer, one who died years ...
After reviewing the facts of a recent homicide, Sam is left with a gnawing feeling in his gut. As he heads to the crime scene to take another look, he is confronted by a killer, one who died years ...
A STORY YOU CAN REALLY SINK YOUR TEETH INTO! When a remote outpost suddenly goes radio silent, Space Ghost and the twins decide to investigate — only to discover that the station’s crew has been tu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '