ATLANTIS UNDER SEIGE! X YEARS LATER, a grief-stricken GAMBIT has a mission to recover and recall several unwilling X-MEN who have left the mutant life to face a creature of nightmares that can doom...
ATLANTIS UNDER SEIGE! X YEARS LATER, a grief-stricken GAMBIT has a mission to recover and recall several unwilling X-MEN who have left the mutant life to face a creature of nightmares that can doom...
WOLVERINE'S ATTACK ON THE EURASIAN CAPITAL! After the devastation in ULTIMATE WOLVERINE #11, Wolverine is out for vengeance! And he's taking on the whole of the Eurasian Republic in this big, bad a...
WOLVERINE'S ATTACK ON THE EURASIAN CAPITAL! After the devastation in ULTIMATE WOLVERINE #11, Wolverine is out for vengeance! And he's taking on the whole of the Eurasian Republic in this big, bad a...
You think we're going to tell you what happens in the penultimate issue of ULTIMATE SPIDER-MAN? That would be spoilers galore! Just know it's building to a finale you won't want to miss!
You think we're going to tell you what happens in the penultimate issue of ULTIMATE SPIDER-MAN? That would be spoilers galore! Just know it's building to a finale you won't want to miss!
ALL IS NOT WELL IN WAKANDA! Will Erik Killmonger become the new Black Panther? What do the Vodu-Khan want with Storm? What, exactly, does the prophecy about this Child of Light entail?
ALL IS NOT WELL IN WAKANDA! Will Erik Killmonger become the new Black Panther? What do the Vodu-Khan want with Storm? What, exactly, does the prophecy about this Child of Light entail?
ONE FUTURE ENDS...ANOTHER BEGINS. 3099! From the ashes of the AGE OF HEROES, a new generation of vigilantes, like SPIDER-MAN 2099, NOVA 2099 and RED HULK 2099, emerged in the dystopia that followed...
THE TOUR DE FORCE CONTINUES! Johnny Blaze, Danny Ketch and their allies have learned of the existence of a dangerous and violent NEW spirit: THE SPIRIT OF VIOLENCE! But what are its origins? And wh...
THE TOUR DE FORCE CONTINUES! Johnny Blaze, Danny Ketch and their allies have learned of the existence of a dangerous and violent NEW spirit: THE SPIRIT OF VIOLENCE! But what are its origins? And wh...
SIX AGAINST THE WORD. X YEARS LATER, Sinister's Six have caught the attention of Revelation himself! Can this group of scrappers and thieves fight their way out of this? And what are Mr. Sinister's...
SIX AGAINST THE WORD. X YEARS LATER, Sinister's Six have caught the attention of Revelation himself! Can this group of scrappers and thieves fight their way out of this? And what are Mr. Sinister's...
SIX AGAINST THE WORD. X YEARS LATER, Sinister's Six have caught the attention of Revelation himself! Can this group of scrappers and thieves fight their way out of this? And what are Mr. Sinister's...
RAVENOUS! Taking a job for the gangsters of the Kree/Skrull War, Nova hunts a mysterium thief. But business becomes personal when the trail leads to an old nemesis, and the opportunity to settle ol...
RAVENOUS! Taking a job for the gangsters of the Kree/Skrull War, Nova hunts a mysterium thief. But business becomes personal when the trail leads to an old nemesis, and the opportunity to settle ol...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '