SPIDEY SPACED OUT! Peter Parker is LOST IN SPACE with no way home! Does he even WANT to return after his shocking defeat at the hands of HELLGATE?! The cosmos ain't the friendliest of neighborhoods...
SPIDEY SPACED OUT! Peter Parker is LOST IN SPACE with no way home! Does he even WANT to return after his shocking defeat at the hands of HELLGATE?! The cosmos ain't the friendliest of neighborhoods...
SPIDEY SPACED OUT! Peter Parker is LOST IN SPACE with no way home! Does he even WANT to return after his shocking defeat at the hands of HELLGATE?! The cosmos ain't the friendliest of neighborhoods...
CAUGHT IN HER OWN WEB?! Ghost-Spider is ensnared in a web of trouble she stirred up herself! Thankfully, she has friends on her side in the form of Silk, Miles Morales and new ally Agent Anti-Venom...
CAUGHT IN HER OWN WEB?! Ghost-Spider is ensnared in a web of trouble she stirred up herself! Thankfully, she has friends on her side in the form of Silk, Miles Morales and new ally Agent Anti-Venom...
Spider-Girl's family - and her secret identity - are caught at the center of a conspiracy that could change life in Hawaii as they know it forever! Can Spider-Girl beat her new foe? Are centipedes ...
LOCK AND LOAD! The Punisher is back and as dangerous and lethal as ever! But who or what has reignited Frank Castle's one-man, all-out war on crime?! And just how long until they come to regret the...
SPIDER VS. RABBLE - ROUND THREE! Arch-foe RABBLE's quest for revenge against MILES MORALES threatens to engulf Spider-Man's entire world. Years ago, she lit a fire of a master plan - and now those ...
SPIDER VS. RABBLE - ROUND THREE! Arch-foe RABBLE's quest for revenge against MILES MORALES threatens to engulf Spider-Man's entire world. Years ago, she lit a fire of a master plan - and now those ...
ANOTHER EPIC INSTALLMENT OF HORROR! FIRST! Taboo and B. Earl join forces with industry legend LUKE ROSS to tell a Blade tale unlike any other, as the Dauntless Daywalker faces down a bloodthirsty a...
RAID ON ARAKKO! X YEARS LATER, SABRETOOTH stalks ARAKKO, home of APOCALYPSE! Don't miss this key turning point in REVELATION's plan, as LAURA must choose between family and fealty…with deadly results.
RAID ON ARAKKO! X YEARS LATER, SABRETOOTH stalks ARAKKO, home of APOCALYPSE! Don't miss this key turning point in REVELATION's plan, as LAURA must choose between family and fealty…with deadly results.
THE INVINCIBLE WOMAN, PART 1! Extremophile aliens have invaded Earth! Their plan: stop the planet's rotation so the same side always faces the sun, and then colonize that boiling, deadly side for t...
SUPERNOVA! X YEARS LATER, Carol Danvers, bearing the heavy weight of the cosmic name BINARY and feeling the godlike power of the PHOENIX FORCE coursing through her body, now stands face to face wit...
ASSASSINATION PROCLAMATION! X YEARS LATER, against all odds and with heavy losses, the X-Men reach Philadelphia, the capital of the Revelation Territories. But this is deep enemy territory, and the...
HE'S NOT A GHOST HUNTER… …but he'll moonlight as one. To settle a score, Marc Spector, A.K.A. MOON KNIGHT, must help the WRECKER rid himself of the ghosts of his past…except these hauntings are the...
CAUGHT IN A TRAP! BLACK CAT's little super-hero game is up as far as Spider-Man's deadliest foes are concerned - and they've sprung a trap Felicia Hardy may not even be able to dodge! She'll need e...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '