Comics superstars Deniz Camp and Javier Rodr guez bring their surreal, smash-hit reinvention of a DC icon to an unbelievable conclusion!After the mind-altering events of the White Martian’s first f...
AT LONG LAST...STATIC IS BACK! The spark of Dakota City joins the New Titans crew, sending a shock to the team's dynamic! But the introduction is short-lived before the team heads to the Amazon for...
SINK YOUR TEETH INTO THIS ONE! Four out of five dentists agree that the Tooth Fairy is real, and they're freaky enough to make your teeth chatter right out of your head! Good thing Lobo's teeth alw...
THE HOUSE OF EL IN DANGER! A sickness has befallen the Els, sending the Kingdom of Metropolis into disarray. But what--or who--could bring true harm to such a powerful royal family? Queen Diana and...
HUNTER ZOLOMON ZOOMS ON THE SCENE! Central City is thrown into chaos as DEO Agent Hunter Zolomon comes to town. Can Wally protect his new home and friends, or will the young hero finally be captured?
BATMAN VS. BATMAN! In a climactic showdown, Batman is forced to battle an unyielding enemy in not just the Robins but in himself. More than one dead character signals a call for help...and a symbol...
SIX ASSASSINS. ONE CITY. COUNTLESS WAYS TO DIE! Six of the world's deadliest killers have descended on Gotham City at once--but who hired them, and who's the target? Surely, it can't be the Batman....
SIX ASSASSINS. ONE CITY. COUNTLESS WAYS TO DIE! Six of the world's deadliest killers have descended on Gotham City at once--but who hired them, and who's the target? Surely, it can't be the Batman....
NO ONE ESCAPES! Sinestro's might has overwhelmed Jo Mullein and Tomar Re! Can the two anomalies overcome his brutal onslaught, or will they be lost to Oa and become one with Mu?!
SUPERMAN AT THE END OF TIME! At the end of DC K.O., Superman became King Omega with the powers of a god. But after pushing Darkseid back to the Absolute World, Superman rejected the Heart of Apokol...
A NEW DANGER TO THE DCU FORCES A BATMAN & LEX LUTHOR TEAM-UP! The Justice League has offered a number of villains amnesty, allowing them to prove they're on the side of the angels. But what the...
LISTEN UP, NORMIES…A HAWK-GIRL IS TALKING! Written by Meghan Fitzmartin, Andre R. Frattino, Trick Weekes, Cavan Scott, Josh Trujillo, Dacy Lim, Siobhan Chiffon & Cathy Le, Ramon Perez and Other...
SUPERMAN RETURNS IN THIS LANDMARK ISSUE! Written by Mark Waid, Joshua Williamson, Sophie Campbell and Dan Slott Art by Skylar Patridge, Ryan Sook, Daniel Sampere, Dan Mora and Lucas Meyer Celebrate...
THE UNBELIEVABLE FINALE OF "REIGN OF THE SUPERMAN!" The final battle with King Shazam. "Reign of the Superman" begins here. But which Superman will it be?
THE FAN-FAVORITE ELSEWORLDS EPIC CONTINUES! An entire medieval world was forever changed when a spaceship crashlanded from a doomed planet. Monarchs died, kingdoms rose, long-buried treachery came ...
THE FATES DEFIED! After a tragic sacrifice to the Fates, Steve Trevor and Trinity race through time to reach the Matriarch before she starts her bloody campaign. Although the journey is a long and ...
LICENSE TO LOBO! Lobo is officially recertified for bounty hunting, but his first job back got him into a fight with Supergirl! He, of course, handily won, and we have to assume Supergirl has since...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '